mu online - An Overview
mu online - An Overview
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The period of time lowered through the outlaw penalty is equal for the monster's degree in seconds, and with regards to the variety of monsters killed, the penalty time could possibly be drastically lowered.
Vitality - This can be a personality's toughness. Vitality gives a character more HP to ensure that it could possibly survive far more harming hits.
ten minute cooldown (has to be Google Lens translator error). It may be used when you equip the Divine Spirit, there is absolutely no have to have to find out the ability.
Divine Aura -> makes it possible for the DL with Divine Horse Geared up to significantly raise his and his party's defense for three seconds. ten moment cooldown (has to be Google Lens translator mistake). It can be employed whenever you equip the Divine Horse, no need to have to master the skill.
, huge space assault in opposition to monsters Assault ability increases Based on character stage and spirit amount, and
Investing points in Power raises optimum mana, mana recharging rate and "AG" as well as increasing the damage that a talent does.
Effortless Controls - The sport's intuitive controls allow it to be quick for even beginner gamers to get to the motion. Near Countless Combos - Blend and match the products you discover to unlock Bizarre new powers.
Most of all in fight, luck presents an extra five% possibility of hitting important harm For each and every luck item the character is at this time sporting.
an unfathomable range of dragon statues deep beneath the surface area. The exploration gave the impression to be going properly until an unexplained earthquake induced
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Wings - Wings present a strong rise in harm and decrease in destruction been given for a personality, and in addition let you inform that a personality is around stage one hundred eighty. Wings permit a personality to hover about the ground rather than walking, and they are more rapidly than walking or running.
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Weapons: There are plenty of forms of weapons ranging from swords and bows to staffs and Scepters. They involve either a person or the two arms to equip. A shield is often equipped every time a 1-handed weapon is applied.
Magic Gladiator (Magic Gladiator > Duel Master > Magic Knight) is a mix of the DK and DW, and can be unlocked as a whole new course when your character reaches stage 220. He can't use a helm, and it has four sets of course unique armor even though he might also put on lots of the DK and DW armor. The Magic Gladiator can operate without the want of +five boots, and swim faster without the need to have of +five gloves.
Some builds were designed for mu online events only, like the portion elf, which focused on filling up the Electrical power stat, currently being protected by a summoned mob, and buffing bash associates.
Hero: A Hero is a personality which includes killed three or more 2nd Phase Outlaws considering the fact that logging into the account. The Heroes Have a very one/32 chance of dropping things at Demise and may lose significantly less practical experience when killed by a mob.